package com.xeem.henkel.common
{
	import flash.display.Sprite;

	public class UIBaseComponent extends Sprite
	{
		public var data:DataModel;
		
		public var language:LanguageModel;
		
		public var value:Number=0;
		
		//显示数据
		public function drawData():void {
		
		}
		
		//显示语言
		public function drawLanguage():void{
			
		}
		
		//重新动态绘制
		public function reDraw():void {
			
		}
		
	}
}